eng_mean_of_play: Non-electronic games

Extreme Event

* Extreme Event * This first-person role-playing game definitively is no single-player game. Extreme Event provides the participants with a taste of what it takes, to build community resilience in the face of disaster. Players work together in order to make decisions and to solve problems during an engaging, fast-paced disaster simulation. What you need …

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Keeping fit in later life (KIFLI)

* Keeping fit in later life (KIFLI) * KIFLI online games are part of the KIFLI training material which addresses physical activity, teaching and learning in later life and also inter-generational learning. The project is aimed at older people who would like to maintain their health and physical activity and also trainers who can help …

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Non-electronic games (as downloadable PDFs) for younger children on the topics of children’s rights, fleeing and integration in Germany.

* Non-electronical games (as downloadable PDFs) for younger children on the topics of children’s rights, fleeing and integration in Germany. * “On the run” (for children aged 6 and older). The aim of the game is for the participants to understand that there are difficult situations where you have to leave behind things that are …

Non-electronic games (as downloadable PDFs) for younger children on the topics of children’s rights, fleeing and integration in Germany. Read More »